Hurdles
See it coming. Time the jump. Keep your speed.
Tap in rhythm to build speed — same beat as the sprint.
Every hurdle is flagged well before you reach it. Time the jump: clean clears keep your speed, a clip or a whiff costs it — but you always keep racing.
Beat the target time to the line. Three heats lost at one target end the meet.
Controls
← → / Tap trackSprint — tap in rhythm to build speed
Space / Tap bottom stripJUMP — it glows when the window opens
Esc or P pauses · R restarts